Skull & Bones

Sing your favorite pirate Shanti song at the top of your lungs! If you don't know the pirate Shanti, make one. I have a reason to celebrate. Ubisoft's Skull and Bones will be available on November 8th and will look pretty good. The news of the game's resurrection (after a long delay) broke today with a 20-minute live stream from Ubisoft Forward. This included a sneak peek of some great new gameplay footage. 

 "Do you live like a chess piece or die like a pirate!" The news featured a presentation featuring a CGI trailer highlighting the fierce ship battles and the increasing shame of pirates over time. have started. Vanessa Sow, the producer of Ubisoft Singapore, states that Skull and Bones have evolved since its debut in 2017. "Forget everything you know about traditional pirate fantasy. Skull and Bones take a darker and cruder approach with new gameplay," she said. "We wanted to rethink what the pirates really were and get inspiration from the Indian Ocean during the Golden Age of Piracy. You were launched into an unknown, mysterious, and exotic place. Begin as a survivor of a shipwreck. This is a world where everyone wants to die. From vicious hippopotamus and crocodile to fierce storms, pirate hunters, powerful companies, and even their crew. You will face many dangers up to the rebellion. "

Designed as an open-sea pirate experience, Skull and Bones begin with a small ship where players steal a small ship called a dhow. You are armed with a basic spear to fend off hungry wildlife while sailing. In these early stages of the game, collect items and sign contracts with other pirates of your friends. The more work you do, the higher the level of shame and the opening of new blueprints and designs for ships, weapons, and armor. 

 Ubisoft game director Ryan Barnard states that naval battles are still the core experience of Skull and Bones. "We want it to be visceral, fast-paced, and rewarding. Part of our approach is to provide players with a wide variety of weapons that you unleash by infamy. That's it, "he said. "For example, I've seen cannons,  but there are also  Greek fire, explosive mortars, and bombs that  can be thrown into the decks of  enemy players." Marking the open sea brings shame to new ears. increase. This is an additional mission and a  better reward. 

 The first footage of this rethought Skull and Bones game focuses on intricate ship designs and small islands as detailed as leaves, mountain cliffs, and tightly guarded fortresses. There is also a pirate cave called Sainte-Anne. Here you are free to roam, talk to vendors to make new equipment, buy preparations for your next expedition, accept new contracts, and chat with other players. With one clip, you can see the player dancing. This is the moment to shout Fortnite and potential purchases.

The battle of the ship looks as we remember and is heavily influenced by the excellent naval battles of Assassin's Creed Black Flag. As the ship barks over the swelling waves, the fire of the cannon hits the tree, the debris explodes and the sail collapses. It is said that if a ship sinks, it may respawn in the nearest cave or outpost and lose progress. Most of the cargo is automatically restored and the rest can be moved to the shipwreck to restore it. You probably won't find anything there as other players can grab it first. Looking at the other sections on foot, the player's pirate has a compass on the island and later digs a treasure chest. Contracts and explorations can be played in single-player and co-op. If you want to play against other players, you can join the PvP server. 

 Sinking a ship is one way to get supplies, but you can also drag the ship to the shore to harvest lumber from trees, rocks, and so on. When in gathering mode, you need to bring a cargo ship as you can carry more cargo, but beware of other pirates as this ship is slower than other ships. Vessels sail faster, but with less horsepower and cargo space. If you want to fight pirates controlled by rival NPCs, consider commanding a firepower ship that has more cannons but is difficult to maneuver. All the ships shown are very different in design and give a glimpse of customization options.

I don't know how big the open world is, but the trailer for the game says you can explore the coasts of the Indian Ocean in Africa and East India. The sky should be monitored as the weather can affect sailing. Violent storms and huge waves can occur. You may also encounter dynamic events that require the help of other players, such as B. Take over the royal fleet and its merchant ships. 

 According to Ubisoft, after the game was released in November,  players can expect a stable stream of content over the years.  I liked what I saw in this presentation on the resurrection of Skull and Bones. What I expected from Ubisoft wasn't the spiritual successor to Black Flag, but the depth of customization looks great and I love the idea of ​​starting from nothing and going to the fleet. It's one hell of carrots hanging in front of the player and I can't wait.

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